On 19.11.2010 23:14, Bart Kelsey wrote: > I joined this ML because I was advised that there would be interest in > discussing the gradient editor UI. Understand that I'm not trying to > put pressure on anyone to talk about it, but no one seems particularly > interested in picking this up, and, as I said, it's a suggestion that I > (as a regular user with a huge project of my own) don't personally have > time to flesh out into a full spec. I'd be happy to stay if someone > would like to discuss it, but in general there isn't much point in me > being on this mailing list apart from this particular bug report, so if > there's no interest I'm going to unsubscribe. Hi Bart, to really improve the gradient editor, i think the scope of design and/or discussion needs to be a bit less narrow. The most important required UI change is to shift from the current segments based concept to a control points based concept. That is, the basic model should provide for control points which specify _one_ color. Everything between these control points gets interpolated. Done. No Manual Required. *) To give a rough impression what of i mean, here's a sketch i'd doodled some time ago: http://yahvuu.files.wordpress.com/2009/08/gradient-editor-horz.png It also features a color inspector to save the tedious extra-click for opening the color pop-up. regards, yahvuu *) How to keep all the current features on top of this model is another question, and, of course, what's really desired is an on-canvas gradient editor... _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer