Freddy wrote: >> Alec Burgess (buralex@xxxxxxxxx) wrote (in part) (on 2009-06-19 at 05:45): >> Have you considered ImageMagik? I'm not well-qualified at either >> scripting Gimp nor anything but simplest tasks in ImageMagik (just lurk >> on the IM-list) but the tasks you describe *might* be possible in it and >> possibly somewhat quicker? > > Thanks, ImageMagick looks interesting, I guess I could use it for my project. But I found several similar projects that are stand-alone, online Flash-based or JavaScript. I want to try something new, and so far nobody made a script or plugin for GIMP / Photoshop or any other image editing software that uses genetic algorithms to approximate an image. At least I could not find any. If I dont get it to work with GIMP, ImageMagick will be the next thing I am going to try. You might want to look at Inkscape. Polygon manipulation is more of a vector than a raster process, and Inkscape already has useful functionality that you can likely build off of. For instance, potrace (which is built into Inkscape), could save you a lot of trouble in implementing a quantitative, deterministic fitness measure (which you could subsequently fiddle with, of course). While gimp might tell you whether pixels are close, a traced image may be better able to tell you if the _shapes_ are close. http://www.inkscape.org/doc/tracing/tutorial-tracing.html --xsdg _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer