Stephen J Baker wrote:
pcg@xxxxxxxx ( Marc) (A.) (Lehmann ) wrote:
To just throw in another personal opinion: The behaviour you describe
wrt. saturation would be hilarious. It's even implemented that way in
current gimp _until_ you say "OK". After which you have to
(comparatively) clumsily have to re-adjust it.
If the underlying data representation was HLS rather than RGB, doing this
would not be ludicrous - it would be expected. OTOH, if the underlying
representation WAS HLS then doing something like taking all the green
out of the picture - then putting it back without affecting the hue would
seem ludicrous.
(Sorry - that should have been "...putting it back without affecting the RED
would seem ludicrous.")
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The second law of Frisbee throwing states: "Never precede any maneuver
by a comment more predictive than "Watch this!"...it turns out that
this also applies to writing Fragment Shaders.
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Steve Baker (817)619-2657 (Vox/Vox-Mail)
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