On Tue, Jan 23, 2001 at 01:49:44PM +0100, Mattias Engdegård wrote: > >1. Draw first attempt at tile > >2. Image->Transforms->Offset > >2a. Hit Offset by x/2 y/2 etc. > >3. Fiddle with any edges revealed by this > > It is frequently useful to see how the tile looks when tiled many > times, to reveal any disturbing salient patterns. The above procedure > can only help with the local edge transition but doesn't give you any > overview > > >Adding a special mode to Gimp seems like overkill to me, but hey - it's > >a popular request and all patches will be considered. > > I think it might actually be a good idea, but the design has to be thought > out carefully while your thinking about it, something like an abstracted view plug in system could be nice. that way the tiled view would be a simple use of it. as could print preview, hightfields etc...