Re: tiled view

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On Tue, Jan 23, 2001 at 01:49:44PM +0100, Mattias Engdegård wrote:
> >1. Draw first attempt at tile
> >2. Image->Transforms->Offset
> >2a. Hit Offset by x/2 y/2 etc.
> >3. Fiddle with any edges revealed by this
> 
> It is frequently useful to see how the tile looks when tiled many
> times, to reveal any disturbing salient patterns. The above procedure
> can only help with the local edge transition but doesn't give you any
> overview
> 
> >Adding a special mode to Gimp seems like overkill to me, but hey - it's
> >a popular request and all patches will be considered.
> 
> I think it might actually be a good idea, but the design has to be thought
> out carefully

while your thinking about it, something like an abstracted view plug in system
could be nice. that way the tiled view would be a simple use of it. as could
print preview, hightfields etc...


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