The filter certainly is local as it is only using a 3×3 neighborhood. What example op can I look at in order to see exactly what requirements I need to fulfill to make the op into an "area filter" and make it work with Gimp's GEGL tool? Is this documented anywhere? I thought about looking at the NewsPrint plugin next. Or is there some other plugin that is more urgent? Regards, Dov On Wed, Jun 26, 2013 at 1:30 AM, Michael Natterer <mitch@xxxxxxxx> wrote: > On Tue, 2013-06-25 at 23:05 +0300, Dov Grobgeld wrote: >> I just added a bump-map operation. It is heavily based on the >> corresponding gimp code, but modified according to my understanding of >> gegl. The fact that the bumpmap is in floating point makes the >> resulting "surface" much smoother than the original gimp operation, as >> 8-bit is too little to get accurate surface normals. >> >> Please let me know your comments about the code and update wiki >> "Hacking:Porting filters to GEGL" page. (I would have done it myself >> if the maintainer of the wiki would have answered my email requesting >> write access.) > > Thanks Dov, that's cool :) > > I pushed a small whitespace cleanup to bump-map.c, and the last > parameter of the chanted properties is supposed to be a human readable > blurb that appears as tooltip in GIMP, so should be human readable :) > > Also, does the op really need the entire input? Can't it be done > like an area filter? Requiring the entire input makes it impossible to > adjust parameters interactively in GIMP's GEGL tool. > > Regards, > --Mitch > > _______________________________________________ gegl-developer-list mailing list gegl-developer-list@xxxxxxxxx https://mail.gnome.org/mailman/listinfo/gegl-developer-list