On Sun, 4 Apr 2010 12:46:49 +0930 David Gowers <00ai99@xxxxxxxxx> wrote: > > 1. While GEGL has excellent support for high depth colour spaces, > > there are few examples of filters which take advantage of this > > explicitly. I would be interested in implementing (or porting) a > > collection of tone mapping operators as native GEGL filters. > This leads me to wonder what kind of operation the GEGL 'tone-map' op > currently performs. Different operators produce different effects. It is often desirable to select one which imparts a specific look to the end image. Having a selection would be beneficial. > > > > 2. Image matting techniques with trimaps, such as the closed form of > > Levin et. al., have very interesting applications for end users. I > > would be interested in implementing one such technique and further > > filters applying it (such as haze removal and spatially varying > > white balance). > > > > 3. The matting of #2 could segue nicely into an implementation of > > image completion/inpainting (which is receiving more public > > exposure due to similar techniques in the upcoming Adobe CS5). > > GMIC and Resynthesizer already do this. > Perhaps they could do it faster or better. Most likely they could do the completion/inpainting operations more efficiently. However my interest is more in the matting operators, and subsequently application of them. I was mostly interested in inpainting as a target application of matting. However, it's excellent note that it is less attractive to target this action given resynthesizer and GMIC. - Danny _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer