Hi Kurt, On Fri, Jun 27, 2008 at 5:05 PM, Kurt Pruenner <leak@xxxxxx> wrote: > David Gowers wrote: >> Offhand, I cannot think of any way to employ mirroring abyss >> behaviour at all. Are there any? > > When coloring stuff I often create a black/white layer using the > paintbrush and smear tools to add shading, and then blur it to smooth it > out even more. > > If there's one thing I don't want in this case is for the edges to > become transparent or change their value much. In that case, mirroring > probably would be the best option... For your usage, I'd like to know why you think mirroring is better than extending (GIMP calls it smearing -- pixels beyond the border are treated as the nearest pixel on the border.). With mirroring, supposing that you have pixels like: (B = Black, G = Grey, W = White) BBBGGWW on the right border of the image, the result of blurring would be like BBBGGWG (hello weird-colored pixel!) whereas with extending, the result would be like BBBGGWW. Incidentally, looking at the above, I realize why Daniel says mirroring is good for photos; it treats texture on and near the edges better, which would be good in nearly every case (the major exception being when you're trying to make a texture out of part of a photo -- extend or tile make more sense then!) David _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer