Filters to be programmed.

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I am thinking about trying to reuse the SVG1.1 filter syntax for
custom graphs for the XML. The image processing primitives in SVG1.1
makes up my current wish list for operations (along with porting some
simple chromakeyer from gggl/blender, as well as other sources of
image processing operations that might exist.)

One of the nicer things about the SVG filters are that the
reference[1] specifies how to make these operations scale tolerant,
which is something that is needed for proper minimization of computed
regions at a later stage of GEGL development.

So if someone wants to take a shot at coding gegl filters, coding some
of these (or porting the equivalents from somewhere else) would be
welcome additions. (make sure it doesn't already exist though).

/Øyvind K.

1: http://www.w3.org/TR/SVG11/filters.html
--
«The future is already here. It's just not very evenly distributed»
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http://pippin.gimp.org/                            http://ffii.org/
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