I am thinking about trying to reuse the SVG1.1 filter syntax for custom graphs for the XML. The image processing primitives in SVG1.1 makes up my current wish list for operations (along with porting some simple chromakeyer from gggl/blender, as well as other sources of image processing operations that might exist.) One of the nicer things about the SVG filters are that the reference[1] specifies how to make these operations scale tolerant, which is something that is needed for proper minimization of computed regions at a later stage of GEGL development. So if someone wants to take a shot at coding gegl filters, coding some of these (or porting the equivalents from somewhere else) would be welcome additions. (make sure it doesn't already exist though). /Øyvind K. 1: http://www.w3.org/TR/SVG11/filters.html -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ _______________________________________________ Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer