Introducing Steam + video game testing criteria

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Hey all,

I would like for us to have some testing criteria around gaming and
Steam so that we can ensure we're offering a working gaming experience
in Fedora Linux releases. This is motivated by the issue we had in the
F37 cycle where glibc broke popular multiplayer games[1]. I was
reminded of this when I launched Steam today on F38 and zenity
crashed[2].

I would like to propose the following criterion for Steam itself as a
Beta Blocker bug:
"Steam MUST be able to be installed and have its basic functionality
work with no visible errors. Basic functionality for Steam includes:
logging into a Steam account and installing a Windows/Proton game and
a Linux/SteamOS native game."

For gaming itself, I would like to propose the following criterion as
a Final Blocker bug:
"Steam games identified as Deck Verified by ProtonDB.com (see
https://www.protondb.com/explore?selectedFilters=whitelisted) MUST
launch and let the user play the game. This criterion is not intended
to judge performance, merely accessibility. At least one
Windows/Proton game and one Linux/SteamOS native game MUST be tested
in this manner."

Now, the tricky issue here is how to wordsmith the check for
anti-cheat systems. I don't want to specifically call out just EAC,
but I also don't know of a good mix of games with different
anti-cheats. The important thing is to catch regressions and see if
it's something we can resolve. In the EAC case from F37, it was easy
for us to deal with, but if it's genuinely broken in a way we can't
deal with it on the Fedora side, I don't know what we're supposed to
do, so I'm wary of doing some kind of blocker criterion for that.

I'd also like this to be imposed on both release-blocking desktops:
GNOME and KDE Plasma.

Any ideas welcome and appreciated!

[1]: https://pagure.io/fesco/issue/2873
[2]: https://bugzilla.redhat.com/2177287

--
真実はいつも一つ!/ Always, there's only one truth!
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