On 1 December 2012 14:15, Chris Murphy <lists@xxxxxxxxxxxxxxxxx> wrote: > > On Dec 1, 2012, at 1:10 PM, drago01 <drago01@xxxxxxxxx> wrote: >>> >> >> Well the point seems to be that the partitioning screen isn't really >> obvious to him .. tbh it is kind of awkward, but it is to late to fix >> that for F18. > > This is why I've stopped all constructive or destructive criticism of anaconda. I find too many UI/UX problems which in the face of many more significant bugs that I feel in comparison that the UI/UX criticisms amount to polish. More serous bugs need to be fixed. > > Plus, the UI is changing and has been changing throughout pre-alpha, alpha and pre-beta. This indicates to me that feedback is taken seriously. But it also indicates an ad hoc approach to solving UI/UX problems, rather than having someone particularly skilled with UI/UX vetting the entire design from the outset. What I hope is that the infrastructure changes under the hood make it relatively easy for the whole GUI portion to be completely reconsidered for F19. That was not possible with oldui, it had too many under the hood issues to make significant functional changes. > > Now, the OP's example screen shot is quite a good example of inevitably negative UX: > > 1. It's 100% text. It hardly constitutes a GUI. Nothing graphical is leveraged to convey the existing or new layouts. Hey I have an idea.. since you are so good at designing stuff.. what do you want it to look like versus tearing apart some other persons work. -- Stephen J Smoogen. "Don't derail a useful feature for the 99% because you're not in it." Linus Torvalds "Years ago my mother used to say to me,... Elwood, you must be oh so smart or oh so pleasant. Well, for years I was smart. I recommend pleasant. You may quote me." —James Stewart as Elwood P. Dowd -- test mailing list test@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe: https://admin.fedoraproject.org/mailman/listinfo/test