Daniel J Walsh wrote:
dragoran wrote:
Hello
I am working on a opengl wrapper that displays some data on hud in
games.
It uses dbus in a thread to get the data. The wrapper is loaded using
LD_PRELOAD.
The problem is when a game is started using wine (a windows game)
dbus does not work because selinux is blocking it.
setenforce 0 fixes it but isn't a solution.
so how can I allow wine_exec_t to connect to dbus?
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What AVC messages are you seeing?
none I only get a error from dbus thats saying that a selinux policy
prevents the connection.
audit.log has nothing (no auditd running)
/var/log/messages has nothing to.
You might want to chcon -t unconfined_execmem_t wine
Since wine, mono, java unconfined_execmem_t are all basically the same
policy.
ok will try this but whats the point in having seperate polices for them
if they are the same?
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