Hello I am working on a opengl wrapper that displays some data on hud in games.It uses dbus in a thread to get the data. The wrapper is loaded using LD_PRELOAD. The problem is when a game is started using wine (a windows game) dbus does not work because selinux is blocking it.
setenforce 0 fixes it but isn't a solution. so how can I allow wine_exec_t to connect to dbus? -- fedora-selinux-list mailing list fedora-selinux-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-selinux-list