[Bug 834127] New: Review Request: VirtualGL - A toolkit for displaying OpenGL applications to thin clients

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https://bugzilla.redhat.com/show_bug.cgi?id=834127

            Bug ID: 834127
        QA Contact: extras-qa@xxxxxxxxxxxxxxxxx
          Severity: medium
           Version: rawhide
          Priority: unspecified
                CC: notting@xxxxxxxxxx,
                    package-review@xxxxxxxxxxxxxxxxxxxxxxx
          Assignee: nobody@xxxxxxxxxxxxxxxxx
           Summary: Review Request: VirtualGL - A toolkit for displaying
                    OpenGL applications to thin clients
        Regression: ---
      Story Points: ---
    Classification: Fedora
                OS: Linux
          Reporter: gsgatlin@xxxxxxxxxxxx
              Type: ---
     Documentation: ---
          Hardware: All
        Mount Type: ---
            Status: NEW
         Component: Package Review
           Product: Fedora

Spec URL:
http://install.linux.ncsu.edu/pub/yum/itecs/public/bumblebee/fedora17/spec/1/VirtualGL.spec
SRPM URL:
http://install.linux.ncsu.edu/pub/yum/itecs/public/bumblebee/fedora17/SRPMS/VirtualGL-2.3-2.fc17.src.rpm
Description: VirtualGL is a toolkit that allows most Unix/Linux OpenGL
applications to be
remotely displayed with hardware 3D acceleration to thin clients, regardless
of whether the clients have 3D capabilities, and regardless of the size of the
3D data being rendered or the speed of the network.

Using the vglrun script, the VirtualGL "faker" is loaded into an OpenGL
application at run time.  The faker then intercepts a handful of GLX calls,
which it reroutes to the server's X display (the "3D X Server", which
presumably has a 3D accelerator attached.)  The GLX commands are also
dynamically modified such that all rendering is redirected into a Pbuffer
instead of a window.  As each frame is rendered by the application, the faker
reads back the pixels from the 3D accelerator and sends them to the
"2D X Server" for compositing into the appropriate X Window.

VirtualGL can be used to give hardware-accelerated 3D capabilities to VNC or
other X proxies that either lack OpenGL support or provide it through software
rendering.  In a LAN environment, VGL can also be used with its built-in
high-performance image transport, which sends the rendered 3D images to a
remote client (vglclient) for compositing on a remote X server.  VirtualGL
also supports image transport plugins, allowing the rendered 3D images to be
sent or captured using other mechanisms.

VirtualGL is based upon ideas presented in various academic papers on
this topic, including "A Generic Solution for Hardware-Accelerated Remote
Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
Ertl 2000.)




Fedora Account System Username: gsgatlin@xxxxxxxxxxxx

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