[Bug 489633] New: Review Request: mingw32-physfs - MinGW Windows port of the PhysicsFS library

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Summary: Review Request: mingw32-physfs - MinGW Windows port of the PhysicsFS library

https://bugzilla.redhat.com/show_bug.cgi?id=489633

           Summary: Review Request: mingw32-physfs - MinGW Windows port of
                    the PhysicsFS library
           Product: Fedora
           Version: rawhide
          Platform: All
        OS/Version: Linux
            Status: NEW
          Severity: medium
          Priority: low
         Component: Package Review
        AssignedTo: nobody@xxxxxxxxxxxxxxxxx
        ReportedBy: ploujj@xxxxxxxxx
         QAContact: extras-qa@xxxxxxxxxxxxxxxxx
                CC: notting@xxxxxxxxxx, fedora-package-review@xxxxxxxxxx
   Estimated Hours: 0.0
    Classification: Fedora


Spec URL: http://plouj.com/rpmbuild/SPECS/mingw32-physfs.spec
SRPM URL: http://plouj.com/rpmbuild/SRPMS/mingw32-physfs-1.0.1-11.fc10.src.rpm

Hi! I just finished packaging physfs for the Fedora/mingw32 project
(http://fedoraproject.org/wiki/SIGs/MinGW). This is my first package and I need
a sponsor.

Description: 
PhysicsFS is a library to provide abstract access to various archives. It is
intended for use in video games, and the design was somewhat inspired by Quake
3's file subsystem. The programmer defines a "write directory" on the physical
filesystem. No file writing done through the PhysicsFS API can leave that
write directory, for security. For example, an embedded scripting language
cannot write outside of this path if it uses PhysFS for all of its I/O, which
means that untrusted scripts can run more safely. Symbolic links can be
disabled as well, for added safety. For file reading, the programmer lists
directories and archives that form a "search path". Once the search path is
defined, it becomes a single, transparent hierarchical filesystem. This makes
for easy access to ZIP files in the same way as you access a file directly on
the disk, and it makes it easy to ship a new archive that will override a
previous archive on a per-file basis. Finally, PhysicsFS gives you
platform-abstracted means to determine if CD-ROMs are available, the user's
home directory, where in the real filesystem your program is running, etc.

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