Re: Self-introduction: Ben Rosser (tc01)

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On 07/19/2016 09:54 PM, Ben Rosser wrote:
Hi games@,

Glad to see interest in reviving the Games SIG! I put my name on the
interested packagers list and signed up for this mailing list some time
ago, but I never really got around to doing that much.

I introduced myself briefly on IRC, but here's a more detailed introduction:

I am, or rather soon will be, a first-year graduate student at the
University of Pennsylvania. I've also been using and playing games on
Fedora since F13, back before Steam for Linux was a thing, so I got into
several open-source games (primarily, Battle for Wesnoth). I've been a
packager for about a year and a half now, and would love to help
maintain or review games related packages.

One thing I am somewhat interested in, with regard to gaming in Fedora,
is making the installation of open-source mods for games easier,
especially for games that don't have their own tools to do this sort of
thing. Wesnoth, for example, has a centralized repository for addon
content and also ships with an in-game tool for installing such content.
But then there are games like Minetest with lots of mods that do not
have a centralized registry or any way to install them other than
downloading sources from github.

I am not sure if the solution is drafting packaging guidelines for game
mods, although maybe it would be something worth looking into-- at least
for specific games? But I think it'd be nice to somehow promote the
modding of FOSS games.

Ben Rosser


Hey Ben! We talked briefly in IRC, but thought I would also give a reply here. :)

Thanks for introducing yourself here. It will be helpful with your background in packaging to contribute towards improving the gaming experience in Fedora. I like your thoughts on making a centralized method of implementing game mods... while I think that would definitely require a case-by-case implementation for each game, there is probably a smarter or more effective way we can make mods available to gamers. I think trying to create some kind of technical guidelines would be helpful in trying to move towards that, and then packaging a few popular mods in that way as examples for more could be useful. This should definitely be a point worth bringing in. :)

See you in-channel!

--
Cheers,
Justin W. Flory
jflory7@xxxxxxxxx

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