Hey there, happy to know that it is still alive. Currently I maintain complete SDL2 stack and some number of packages related to games somehow: * rpms/SDL2 -- A cross-platform multimedia library ( master f24 f23 ) * rpms/SDL2_image -- Image loading library for SDL ( master f24 f23 ) * rpms/SDL2_mixer -- Simple DirectMedia Layer - Sample Mixer Library ( master f24 f23 ) * rpms/angelscript -- Flexible cross-platform scripting library ( master f24 f23 ) * rpms/0ad -- Cross-Platform RTS Game of Ancient Warfare ( master f24 f23 ) * rpms/0ad-data -- The Data Files for 0 AD ( master f24 f23 ) * rpms/SDL2_gfx -- SDL2 graphics drawing primitives and other support functions ( master f24 f23 epel7 el6 ) * rpms/SDL2_net -- SDL portable network library ( master f24 f23 ) * rpms/SDL2_ttf -- TrueType font rendering library for SDL2 ( master f24 f23 ) * rpms/minetest -- Multiplayer infinite-world block sandbox with survival mode ( master f24 f23 ) * rpms/ogre -- Object-Oriented Graphics Rendering Engine ( master f24 f23 ) * rpms/ogre-pagedgeometry -- Ogre addon for realtime rendering of dense forests ( master f24 f23 ) * rpms/teeworlds -- Online multi-player platform 2D shooter ( master f24 f23 ) * rpms/xonotic -- Multiplayer, deathmatch oriented first person shooter ( master f24 f23 ) * rpms/xonotic-data -- Game data for the Xonotic first person shooter ( master f24 f23 ) Well, no mesa -> no games: rpms/mesa -- Mesa graphics libraries ( master f24 f23 ) Happy to see that games SIG is getting alive, so doing this introduction and ready to help ;) P.S. I'm lazy to write something more -- -Igor Gnatenko _______________________________________________ games mailing list games@xxxxxxxxxxxxxxxxxxxxxxx https://lists.fedoraproject.org/admin/lists/games@xxxxxxxxxxxxxxxxxxxxxxx