> The problem with this is that you can't really achieve this. You can't > have the minetest enabled by default. Plus, this would mean that you > couldn't run a minetest server without installing the full game. IMHO, > it's best to keep them separate. Let me describe it in details. There are two packages: minetest-server and minetest. 1) minetest-server package can be installed on the server without Xorg. It does not depend on the package minetest. It provides minetestserver binary and it can be run system-wide using the command systemctl minetest.service start It starts the simple daemon, which is listening the port 30000, and it uses /var/lib/minetest to store server data. 2) minetest is the package containg the client. It provides the minetest binary. And it depends on the package minetest-server. When you run minetest as user, there are two possibilities: - If you put anything in the "Server" field (this might be localhost also), then minetest tries to connects to the server which is already running. - If you leave this field blank, then it runs its own separate minetestserver process in the user-space, with user privileges only. And it saves all the server data in user home directory. Thus i need this dependency (minetest depending on the minetest-server) to provide this second possibility to run the simple single player instance without need to start the system-wide service. So right now from the user-side it works easy like this: $ yum install minetest $ minetest set the Username , leave Server field blank and push the Run button. -- Aleksandra Bookwar bookwar at freenode _______________________________________________ games mailing list games@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/games