Re: Music for games

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Chris Norman wrote:
On Wed, 2008-08-27 at 11:21 +0200, Miriam Ruiz wrote:
Hi Hans and Chris,

The Debian Games Team is following your steps in this, and fully
supports your efforts. If you need or want any help from us at any
point, just ask. We'd be very glad to do as much as we can.

Unfortunately, my firewire mixer that I usually use has just gone back
to Maudio for repare, so I will not be music making for about a week at
the least, but it will be a top priority job when I get it back. In the
mean time, if someone could tell me where to get the blobwars sources,
then I can get my ideas roling.


You can find the blobwars source here:
http://www.parallelrealities.co.uk/download.php?proj=blobwars&file=blobwars-1.09b2-1.tar.gz&type=zip

I don't know what mod tracker music is, and I can only do music in wave
or mp3 format, I will need to give it someone else for conversion.


modtracker music uses samples, together with information when to play which simple at which pitch (and volume) to create music, it was very popular in the amiga days, and on gravis ultrasound cards.

Regards,

Hans

_______________________________________________
Fedora-games-list mailing list
Fedora-games-list@xxxxxxxxxx
http://www.redhat.com/mailman/listinfo/fedora-games-list

[Index of Archives]     [Fedora Music]     [Fedora Extras]     [Kernel]     [Fedora Desktop]     [Fedora Directory]     [PAM]     [CentOS]     [Gimp]     [Yosemite News]     [Yosemite Camping]

  Powered by Linux