Matthew Miller wrote: > On Thu, Nov 16, 2006 at 09:58:34PM +0100, Hans de Goede wrote: >> I already looked at those and those are only easy if you are deeply into >> gnome already and / or they are documentation bugs / change requests >> not code bugs which is what I'm looking for. > > Define "easy". There's a bug in the Icebreaker game I wrote in 2001 that is > probably trivial but I can't figure out. :) > > Well thats sorta hard to define, not easy is maybe easier, not easy is: -race conditions -memory corruption leading to random crashes -only reproducable on certain hardware To be easy a bug would need to be: -100% reproducable, without special means and without needing a certain timing (iow not bugs: if you do this and then continue working it will crash eventually type of bugs) If you say its probably trivial and you can describe it well and in a reproducable manner then I'm more then willing to feed it to my students :) Regards, hans -- fedora-extras-list mailing list fedora-extras-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-extras-list