Re: Progress reports of my students fixing bugs

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And I promise, if I fix it, not to tell anyone but Matthew Miller until I
get the all clear, so as not to spoil the surprise. :)

>
>
> Matthew Miller wrote:
>> On Thu, Nov 16, 2006 at 09:58:34PM +0100, Hans de Goede wrote:
>>> I already looked at those and those are only easy if you are deeply
>>> into
>>> gnome already  and / or they are documentation bugs / change requests
>>> not code bugs which is what I'm looking for.
>>
>> Define "easy". There's a bug in the Icebreaker game I wrote in 2001 that
>> is
>> probably trivial but I can't figure out. :)
>>
>>
>
> Well thats sorta hard to define, not easy is maybe easier, not easy is:
> -race conditions
> -memory corruption leading to random crashes
> -only reproducable on certain hardware
>
> To be easy a bug would need to be:
> -100% reproducable, without special means and without needing
>  a certain timing (iow not bugs: if you do this and then continue
>  working it will crash eventually type of bugs)
>
> If you say its probably trivial and you can describe it well and in a
> reproducable manner then I'm more then willing to feed it to my students
> :)
>
> Regards,
>
> hans
>
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-- 
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