And I promise, if I fix it, not to tell anyone but Matthew Miller until I get the all clear, so as not to spoil the surprise. :) > > > Matthew Miller wrote: >> On Thu, Nov 16, 2006 at 09:58:34PM +0100, Hans de Goede wrote: >>> I already looked at those and those are only easy if you are deeply >>> into >>> gnome already and / or they are documentation bugs / change requests >>> not code bugs which is what I'm looking for. >> >> Define "easy". There's a bug in the Icebreaker game I wrote in 2001 that >> is >> probably trivial but I can't figure out. :) >> >> > > Well thats sorta hard to define, not easy is maybe easier, not easy is: > -race conditions > -memory corruption leading to random crashes > -only reproducable on certain hardware > > To be easy a bug would need to be: > -100% reproducable, without special means and without needing > a certain timing (iow not bugs: if you do this and then continue > working it will crash eventually type of bugs) > > If you say its probably trivial and you can describe it well and in a > reproducable manner then I'm more then willing to feed it to my students > :) > > Regards, > > hans > > -- > fedora-extras-list mailing list > fedora-extras-list@xxxxxxxxxx > https://www.redhat.com/mailman/listinfo/fedora-extras-list > -- novus ordo absurdum -- fedora-extras-list mailing list fedora-extras-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-extras-list