Dan Horák wrote:
Hans de Goede píše v Čt 29. 06. 2006 v 13:48 +0200:
Dan Horák wrote:
Hans de Goede píše v Čt 29. 06. 2006 v 13:25 +0200:
Dan Horák wrote:
I could test it on NVidia 6600GT with binary drivers.
I am getting a segfault on FC4 when trying to run the Chess. I will look
at this problem during the next days.
The segfault was caused by Ogre libraries conflict (Extras vs. local).
On the NVidia 6600GT it shows a nice rotating board with a hand moving
the "objects" (stones/characters?) but I can't press any key and after
killing the game the mouse is dead.
Hmm, you see the board but you don't see the menu? Also you don't see
Yes, I don't see the menu on both FC4+NVidia and FC6+Ati (without
accelerated binary driver). Both were run in fullcscreen mode and in
display's native resolution.
Hmm, thats strange are you sure you're using ogre compiled from my srpm
and chess compiled from my srpm?
Yes, the FC6 machine is just installed and these were the only rpms
build there.
I recently fixed a bug in ogre which caused the menu text to not show,
but the menu border should be there. Either way can you download the
latest ogre from here:
http://people.atrpms.net/~hdegoede
Build and install it and give that a spin?
When I was running the chess the second time, the menu was there. During
the first run (= without the ~/.chess directory) it asks for the
graphics settings and plays "a demo" without a menu which I must kill
with SIGKILL. The next runs are OK, menu is shown and I can play.
Strange ... ;-)
seems to be the same that I reported ....
Dan
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