Hans de Goede píše v Čt 29. 06. 2006 v 13:48 +0200: > Dan Horák wrote: > > Hans de Goede píše v Čt 29. 06. 2006 v 13:25 +0200: > >> Dan Horák wrote: > >>>>> I could test it on NVidia 6600GT with binary drivers. > >>>> I am getting a segfault on FC4 when trying to run the Chess. I will look > >>>> at this problem during the next days. > >>> The segfault was caused by Ogre libraries conflict (Extras vs. local). > >>> On the NVidia 6600GT it shows a nice rotating board with a hand moving > >>> the "objects" (stones/characters?) but I can't press any key and after > >>> killing the game the mouse is dead. > >>> > >> Hmm, you see the board but you don't see the menu? Also you don't see > > > > Yes, I don't see the menu on both FC4+NVidia and FC6+Ati (without > > accelerated binary driver). Both were run in fullcscreen mode and in > > display's native resolution. > > > > Hmm, thats strange are you sure you're using ogre compiled from my srpm > and chess compiled from my srpm? > Yes, the FC6 machine is just installed and these were the only rpms build there. > I recently fixed a bug in ogre which caused the menu text to not show, > but the menu border should be there. Either way can you download the > latest ogre from here: > http://people.atrpms.net/~hdegoede > > Build and install it and give that a spin? When I was running the chess the second time, the menu was there. During the first run (= without the ~/.chess directory) it asks for the graphics settings and plays "a demo" without a menu which I must kill with SIGKILL. The next runs are OK, menu is shown and I can play. Strange ... ;-) Dan -- fedora-extras-list mailing list fedora-extras-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-extras-list