On Fri, Jun 16, 2006 at 04:26:43PM -0400, Jarod Wilson wrote: > On Fri, 2006-06-16 at 12:34 -0700, Christopher Stone wrote: > > On 6/16/06, Jarod Wilson <jwilson@xxxxxxxxxx> wrote: > > > pygame-0:1.7.1-6.fc6.x86_64 > > > > pygame requires /usr/include/python2.4/Numeric/arrayobject.h which is > > not provided by numpy, how is pygame supposed to convert to numpy > > without the header files? Who says numpy doesn't provide it: /usr/lib/python2.4/site-packages/numpy/core/include/numpy/arrayobject.h > According to the python-numeric/numpy people, pygame is SOL until the > pygame people update it to use numpy... :) > > But work-arounds include a -compat package as Axel suggested or possibly > including a local copy of arrayobject.h in pygame (which might make more > sense than building a compat package if pygame is the only package that > needs it). Yes, the tweaks are minimal, just adjusting paths in extensions and import statements. Since the transition is that minimal/trivial numpy/numeric/numarray folks argue that if it hasn't been done by now, then the projects are rather sleepy (or not really caring about using numeric/numpy at all). I haven't looked into pygame, but chances are that pygame can be built against numpy, too, or if not that the pygame developers would gladly accept any patches the autoconvert tool may spill out. -- Axel.Thimm at ATrpms.net
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