Please do not reply directly to this email. All additional comments should be made in the comments box of this bug report. Summary: Review Request: worminator - Sidescrolling platform and shoot'em up action-game https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=183969 ------- Additional Comments From j.w.r.degoede@xxxxxx 2006-03-04 20:43 EST ------- MUSTFIX ======= * Data should be a noarch package. Use: BuildArch: noarch This will also clean up the rpmlint error on the -data package. * desktop file category incorrect. It should be: Category: Application;Game;ArcadeGame; I'll fix these 2 soon (no time tight now) * Segfaults on FC4-x86_64. strace shows that the game hangs after the segfault, leaving a lingering worminator process. Hmm, this could be because of the old (ancient) allegro in FC-4, unfortunatly it can't be upgraded because of .soname changes. Or did you happen to start it through ssh , there is are known allegro problems when doing this. * Started up on FC5-i386, but locked up during the tutorial. Hmm, it works fine here (x86_64), where exactly did it lock up, did you switch to a console and then attach gdb? Can you reproduce this? -- Configure bugmail: https://bugzilla.redhat.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug, or are watching the QA contact. -- fedora-extras-list mailing list fedora-extras-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-extras-list