Re: Dependency loops considered harmful?

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On Wed, 2008-09-03 at 16:14 -0400, Dan Williams wrote:
> On Wed, 2008-09-03 at 19:39 +0200, Hans de Goede wrote:
> > And no we will not just put them together, because re-releasing 300+ MB of 
> > gamedata because the binary needs recompiling for a new lib is not cool!
> 
> Wouldn't binary deltas make this issue just go away?  We could put
> everything in the same package then and we wouldn't have to care about
> update sizes like this.

It depends on if the update you're doing is actually usefully
delta-able.  Compression, which is often used on game data, tends to get
in the way of delta algorithms unless the compression is "smart" with
regards to the delta.  

Jeremy

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