On Wed, 3 Sep 2008 18:58:35 +0200, Miroslav Lichvar wrote: > For example, why games data depend on binaries? I've also questioned that before. It boils down to a matter of convenience. It's packagers who say that the data pkgs are not usable without the game program, and therefore they want to avoid the scenario where somebody installs a game data pkg that doesn't result in a working game in the desktop menu. Hence game data and game program are tied to eachother in both directions. > What do you think? Are loops something that we should try to avoid? Yes. IIRC, there are even some weird loops where after a package split a new sub-package depends on the main package and vice versa. -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list