Re: PPC/PPC64 builders not working?

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On Tue, Jun 17, 2008 at 10:19 AM, Kevin Kofler <kevin.kofler@xxxxxxxxx> wrote:
Jesse Keating <jkeating <at> redhat.com> writes:
> To be fair, it likely requires a ppc host to be able to investigate the
> problem to this level, and that's just not something everybody has
> sitting on their desk.

Right, and that's why PPC (and PPC64 even more so) should be a secondary arch.
When the most mainstream "computer" with a PPC CPU is the PS3, you know you
have a problem. ;-) PPC as a primary arch made sense when Macs used it, not
anymore.

I've not the time to dig up numbers, but I'd be willing to bet that the Xbox 360, PS3, and Nintendo Wii, all PPC based, have together sold more units in the few years they've existed than PPC Mac's Apple has sold in its entire history. For extra points add the Game Cube in as well, it was PPC based too.

There's an immense installed base of brand new, (As in, not obsolete) PPC machines out there, although we're only officially allowed to run on the PS3 so far. It is rather shortsighted to discount this market.
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