Re: PPC/PPC64 builders not working?

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On Tue, 17 Jun 2008 11:02:21 -0500
"Callum Lerwick" <seg@xxxxxxxxxx> wrote:

> On Tue, Jun 17, 2008 at 10:19 AM, Kevin Kofler <kevin.kofler@xxxxxxxxx>
> wrote:
> 
> > Jesse Keating <jkeating <at> redhat.com> writes:
> > > To be fair, it likely requires a ppc host to be able to investigate the
> > > problem to this level, and that's just not something everybody has
> > > sitting on their desk.
> >
> > Right, and that's why PPC (and PPC64 even more so) should be a secondary
> > arch.
> > When the most mainstream "computer" with a PPC CPU is the PS3, you know you
> > have a problem. ;-) PPC as a primary arch made sense when Macs used it, not
> > anymore.
> 
> 
> I've not the time to dig up numbers, but I'd be willing to bet that the Xbox
> 360, PS3, and Nintendo Wii, all PPC based, have together sold more units in
> the few years they've existed than PPC Mac's Apple has sold in its entire
> history. For extra points add the Game Cube in as well, it was PPC based
> too.
> 
> There's an immense installed base of brand new, (As in, not obsolete) PPC
> machines out there, although we're only officially allowed to run on the PS3
> so far. It is rather shortsighted to discount this market.

F8 and F9 both run on the PS3.  I have no idea what you mean by
"officially allowed."  Sony even gives you the option to install
another OS in their game firmware...

josh

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