While in the process of updating celestia package to the latest snapshot, I was trying to build it with qt interface and opengl_ES for rendering. But looking at the build logs of qt6-qtbase: OpenGL: Desktop OpenGL ....................... yes OpenGL ES 2.0 ........................ no OpenGL ES 3.0 ........................ no OpenGL ES 3.1 ........................ no OpenGL ES 3.2 ........................ no it doesn't seem that qt6-qtbase is built with OpenGL_ES support. Is it something it can be easily enabled, so that I can, perhaps, use openGL_ES rendering on aarch64 for celestia? Or there's no advantage to have both Desktop and ES support? Can I expect any performance improvement on aarch64 by using ES? (I don't have any raspberry or other device for testing) Mattia _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam, report it: https://pagure.io/fedora-infrastructure/new_issue