On Sat, Dec 3, 2022 at 9:25 AM Mattia Verga via devel <devel@xxxxxxxxxxxxxxxxxxxxxxx> wrote: > > While in the process of updating celestia package to the latest > snapshot, I was trying to build it with qt interface and opengl_ES for > rendering. But looking at the build logs of qt6-qtbase: > OpenGL: > Desktop OpenGL ....................... yes > OpenGL ES 2.0 ........................ no > OpenGL ES 3.0 ........................ no > OpenGL ES 3.1 ........................ no > OpenGL ES 3.2 ........................ no > > it doesn't seem that qt6-qtbase is built with OpenGL_ES support. > Is it something it can be easily enabled, so that I can, perhaps, use > openGL_ES rendering on aarch64 for celestia? Or there's no advantage to > have both Desktop and ES support? Can I expect any performance > improvement on aarch64 by using ES? (I don't have any raspberry or other > device for testing) > As far as I know, Qt can only be built with one mode or another. So it's a mutually exclusive choice. Also, it looks like we don't have the GLES libraries from Mesa at all to even make that choice. :( -- 真実はいつも一つ!/ Always, there's only one truth! _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam, report it: https://pagure.io/fedora-infrastructure/new_issue