Re: Need assistance to build openshadinglanguage

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On 12/07/20 12:52 +0100, Ian McInerney wrote:
On Sun, Jul 12, 2020 at 12:46 PM Jonathan Wakely <jwakely@xxxxxxxxxxxxxxxxx>
wrote:

On 12/07/20 12:33 +0100, Ian McInerney wrote:

This is what the upstream project explicitly says to do when using LLVM10:
>
https://github.com/imageworks/OpenShadingLanguage/blob/master/src/cmake/externalpackages.cmake#L248
.
>As such, it should be expected and no upstream bug is needed.

Both G++ and Clang default to C++14 though. Why do you need to set it
explicitly?

(GCC 11 has switched to -std=gnu++17 but the upstream requirement says
C++ *or higher* so that would still be OK.


The project asks for C++11 by default:
https://github.com/imageworks/OpenShadingLanguage/blob/630b4c042d696c94ec9b2a1b6f5adc250bd61e05/src/cmake/compiler.cmake#L30

Aha, makes sense then, thanks.
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