I.e. a Linux distro, which is not supporting terminals/editors as part of a "developer oriented distro" has not done its homework.
We should support both terminal-oriented and IDE-oriented workflows. Right now, we have a terminal that works fine, but our IDE story is very poor.
I'd even go one step further: Developing under Red Hat's default desktop (Gnome3) is impossible without an IDE.
Have you ever tried to develop an app for GNOME? The truth is the complete opposite. Until about three days ago, my development environment was gedit and gnome-terminal, not because I prefer developing with a terminal, but because we have no non-terrible IDEs. I recently started using gnome-builder, which is an IDE in the very early stages of development. It's currently a gedit replacement -- I still need gnome-terminal open to do anything -- but it looks very promising.
Ever tried to make a GUI program with Glade, our "IDE" for creating user interfaces? It's too hard for me. I gave up and nowadays write XML UI files by hand with a text editor. I'm pretty sure almost all GNOME developers do the same.
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