On 03/04/13 12:29 PM, Felix Miata wrote:
On 2013-04-03 11:48 (GMT-0700) Adam Williamson composed:
There are
limits to how long the F/OSS stack devs are able to work on extremely
old hardware, they don't have infinite resources...
IOW, if you want to keep using old hardware, you need to participate in
keeping it supported. That means participation in testing upcoming
release versions so as to discover and report problems soon enough that
fixes might be provided when breakage is discovered.
That always helps, but let's not kid ourselves that even all
comprehensively documented graphics bugs are fixed. There just aren't
the developers to fix them all, and 'likely prevalence of hardware in
the real world' is one of the factors the devs use in prioritising bugs
for fixing, which means bugs for extremely ancient hardware tend to go
down the queue a bit. It's not that they never get fixed, but...
--
Adam Williamson
Fedora QA Community Monkey
IRC: adamw | Twitter: AdamW_Fedora | identi.ca: adamwfedora
http://www.happyassassin.net
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