> On Mon, 29 Aug 2011 10:27:40 -0500, JC (Jon) wrote: > >> I'm not suggesting ddate is mission-critical, I just want reasons for >> it's >> removal or re-packaging to be well thought-out, not simply "gosh, I >> don't >> sue that, so. . .". Otherwise we'll start dropping games. > > Sure (and not limited to games, which are in optional packages, however). > > We do that all the time, if a package maintainer no longer considers > a game (or package in general) worthwhile, and if nobody else volunteers > to take over a package. Of course, you're free to adapt as many orphans > as you like, whether actively maintained upstream or ancient. > > Eventually, you'll be in the same situation, where you would like to > drop something, be it a completely optional package or a plugin [*] you > consider useless, close to useless, or just broken. [*] or a program > with alternative user-interfaces Absolutely! I've been there. It's not the retirement of software I object to in this case, though I prefer to avoid that, it's the arbitrary deviation from upstream. If the deviation isn't arbitrary, I generally support it. All that aside, I'd be sad to see ddate go, but that's totally beside the point. :) -J > -- > devel mailing list > devel@xxxxxxxxxxxxxxxxxxxxxxx > https://admin.fedoraproject.org/mailman/listinfo/devel > -- in your fear, seek only peace in your fear, seek only love -d. bowie -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel