On Wed, May 26, 2010 at 6:07 PM, Adam Williamson <awilliam@xxxxxxxxxx> wrote: > On Wed, 2010-05-26 at 12:42 +0200, drago01 wrote: >> On Wed, May 26, 2010 at 5:02 AM, Casey Dahlin <cdahlin@xxxxxxxxxx> wrote: >> > On Tue, May 25, 2010 at 05:45:07PM +0200, Lennart Poettering wrote: >> >> On Tue, 25.05.10 10:21, Casey Dahlin (cdahlin@xxxxxxxxxx) wrote: >> > [...] >> > 3) Cutting down on the forking by replacing some of the shell scripts... cool >> > 3a) With C code... really? >> >> This does make a lot of sense to me, initscripts being scripts is a >> major slowdown factor >> by itself. >> >> It is not like you want to edit the scripts all the time, so there is >> no reason for them being scripts. > > I beg to differ. I've had to create or modify initscripts quite often, > either as a sysadmin or a packager. Again the sysadmin case just implies that something *else* is broken. Well if changing over to C does only get rid of this "disease" it would be enough of a gain. It would force broken apps to be fixed, and let admins edit *configuration* files and not source code. Why don't people try to configure lets say X by editing its code'? Does this sound wrong to you? If yes than why would initscripts be different? > If this is now going to require C > coding skills, I'm not going to be able to do it. I don't think it's > safe to assume that everyone who needs to write or modify an initscript > is going to know C Well if you want to write and modify something you have to know the language it is written in, in case you don't it isn't a problem either just ask for help. It is not rocket science or something that would required hundreds of man hours. > What about people who write apps that need > initscripts in some other language? See above. -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel