On Tue, Oct 13, 2009 at 09:21:29PM -0300, Paulo Cavalcanti wrote: > However, I am more interested in cross-compiling opengl applications. > Any plans to provide any opengl support for mingw32 in Fedora? We already support it. The OpenGL API is supported by the base OS (ie. Windows or Wine) as a library called opengl32.dll, so doesn't need any extra explicit support from the cross-compiler project. However where you might get stuck is that we don't currently ship GLUT or freeglut. I'm quite certain at some point I packaged freeglut, but I can't seem to find it right now. You'll have to use another high level library (eg. SDL which we do package) instead. Or compile freeglut -- a bit tricky because the build system doesn't understand cross-compilation. There's also a specific mailing list for Fedora MinGW questions: https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw and if you want to package something up, I've written some notes here: http://fedoraproject.org/wiki/MinGW/New_package For anything else, see our SIG: http://fedoraproject.org/wiki/SIGs/MinGW Rich. -- Richard Jones, Virtualization Group, Red Hat http://people.redhat.com/~rjones virt-p2v converts physical machines to virtual machines. Boot with a live CD or over the network (PXE) and turn machines into Xen guests. http://et.redhat.com/~rjones/virt-p2v -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list