Re: Fedora Workstation visual identity [was Re: Default plymouth theme]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]




----- Original Message -----
> 
> 
> On 02/07/2018 11:16 AM, Bastien Nocera wrote:
> > It might not be, but we're talking about making Fedora "warmer" and about
> > how
> > the background stamp/watermark isn't the best solution to adding branding
> > to the background. I think it's a conversation to have, even as it's
> > relevant
> > to the bigger picture.
> 
> The latter concern (watermark) is certainly relevant to the bigger picture.
> 
> > The dichotomy isn't that one, it's about what Fedora, or other distros,
> > wants
> > or needs to be able to implement that differentiation, and whether it's
> > something that upstream thinks is a good idea, and therefore makes it
> > easier
> > for downstreams to differentiate.
> 
> This is of course a valid and specific reference point to frame the
> issue with. I think my frame - from the Fedora branding perspective - is
> a bit different though:
> 
> As stated earlier in the thread, I would rather Fedora's visual identity
> not be delineated with logos and labels and specific branding colors,
> rather the look and the feel of the system be associated with Fedora and
> be part of that identity. Similar to how you described Muji goods, or
> recognize a Dodge from its front grill design across models. Relying
> overly on labeling for visual identity is problematic.
> 
> We cannot just rely on the upstream visuals to do that because the
> competition also uses that same upstream.

But if the front grill is the differentiator, upstream can provide a way
to easily swap out this front grill, no?

Say you'd want to change the default grain texture in the lock screens, to
something different (maybe better, maybe more recognisable), making that
easy to do could be done upstream.

> Filling in slots with logos doesn't seem like the right thing, though,
> does it? Because the visuals are the same, with a different insignia on
> the slot. It's like a (gonna date myself) Geo Prizm vs a Toyota Corolla
> where it literally was the same car off the same factory line with a
> different insignia plopped on the front and on the steering wheel.

Completely agreed.

> The entire notion of the desktop having a visual identity is rough too,
> particularly with the (quite agreeable) principle that the user's work
> should be the focus and the desktop should fade into the background to
> support that work.
> 
> I think, probably, the most important differentiation should come in the
> integration the desktop has with the underlying system, the out of the
> box experience. Probably, a great way to start tackling that could be
> looking at the boot up experience - I think all sides agree it's a bit
> awkward / flickery / non-ideal for a good impression, right?
> 
> I am completely in favor of having an understated brand presence on the
> desktop itself if we can work together on something like this?

That's out of my scope (technically), but yes, a better and more polished
out-of-the-box experience (boot-up or otherwise) is definitely something
we need to work on. However Matt mentioned that this ("awesome functionality",
which I equate to "technical excellence", or "attention to details") wasn't
enough of a differentiator.

> > For example, we went back and forth over the years as to whether the
> > Details
> > panel in the Settings should reflect the GNOME version and logo, or the
> > distribution
> > one. The WIP changes make it straight forward to brand that part of the
> > system,
> > and will mean less work for downstream to adapt to their needs.
> > 
> 
> > I thought I made that clear. It's to my taste, just not as a default
> > background
> > that gives me warm feelings of belonging. Which is what we were discussing
> > in
> > the thread.
> 
> For clarification: You did make it clear that you were ok with the most
> recent wallpaper artwork but felt it was inappropriate, which is why I
> referred to "art direction," not art.
> 
> "Warm feelings" and "belonging" isn't a goal that has been shared with
> the Fedora design team or mentioned previous to this thread TMK, so it
> doesn't make sense to expect those to be reflected in the current art
> direction. We traditionally have taken a 'sci-fi' approach, thinking
> about the boundary between machines and nature and have played with that
> in the designs as of late.

I totally understand. You can't have known about those goals before they
were even set. I'm glad that you're going to be the first ones to be able
to take action on something mentioned in this thread, because the actionable
items are few and far between so far.

> Perhaps, in terms of the four f's, that approach is too focused on
> 'features' and 'first' and we should look at incorporating the 'friends'
> piece of the four f's too. I will take this back to the team and maybe
> we can make some changes to the F28 work to reflect that.
> 
> In either case, again, doesn't solve the larger problem. :(

If we figure out _what_ we need to change to achieve our goals, then
we can have a conversation about whether changes need to happen upstream
or downstream. But we're still at the point when we set down goals. Hopefully
the Fedora design team can translate some of those discussions into
more concrete ideas which we can discuss upstream and downstream.
_______________________________________________
desktop mailing list -- desktop@xxxxxxxxxxxxxxxxxxxxxxx
To unsubscribe send an email to desktop-leave@xxxxxxxxxxxxxxxxxxxxxxx




[Index of Archives]     [Fedora Users]     [Fedora KDE]     [Fedora Announce]     [Fedora Docs]     [Fedora Config]     [PAM]     [Red Hat Development]     [Red Hat 9]     [Gimp]     [Yosemite News]

  Powered by Linux