[Bug 92309] Box drawn around cursor in multiple 3D games

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Comment # 15 on bug 92309 from
Based on what you said, I would think that it should be possible to detect when
an invalid pre-multiplied alpha bitmap is in use. Is that true in all
circumstances or is there more nuance to that? If it is true, I would think
it'd be worth correcting for this error on the library side, though the problem
is actually in the games.


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