Comment # 16
on bug 92309
from Alex Deucher
(In reply to acutiator from comment #15) > Based on what you said, I would think that it should be possible to detect > when an invalid pre-multiplied alpha bitmap is in use. Is that true in all > circumstances or is there more nuance to that? If it is true, I would think > it'd be worth correcting for this error on the library side, though the > problem is actually in the games. How would the xserver know what the game intends in the cursor image?
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel