Bug ID | 91656 |
---|---|
Summary | Pillars of Eternity glitch in maps |
Product | Mesa |
Version | git |
Hardware | Other |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/r600 |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | christoph.rabel@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
There is a regression/graphical glitch when playing Pillars of Eternity. When I use the ingame map, it is partly "dark/black". You can find a screenshot here: http://images.akamai.steamusercontent.com/ugc/439450977393999113/19DF4F643F0C4BB058665F056DBC4600D669ED7B/ The map looks fine with regular Ubuntu drivers (10.1.3), I checked a couple of days ago with a reinstall (my harddisk broke). After an "upgrade" to oibaf repository, the glitch appeared. The glitch was not there mid-June with 10.6(?) or so. I used oibaf then too, but didn't play for a month. It was probably introduced about June 15 or later. (Maybe a bit earlier, I don't upgrade the beta drivers every day). It was there when I started playing again July 18th. My card is a Radeon 4870: OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.0.0-devel (git-28ed1e0 2015-08-14 trusty-oibaf-ppa) If you need me to test something or need further information, please feel free to ask. (Enable debug output somehow?) I have browsed PoE logfiles and /var/log, but couldn't find anything that looked even vaguely related. No errors when loading the map or displaying it. (Btw.: Congrats to Mesa 11!)
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