Comment # 5
on bug 91656
from Daniel Scharrer
I can reproduce this on my TAHITI - renders fine with llvmpipe though. Bisected to: commit c1de7df6d4086070e63369ab0af3950f53a03592 Author: Brian Paul <brianp@vmware.com> Date: Mon Jun 22 14:04:09 2015 -0600 st/mesa: remove unneeded pipe_surface_release() in st_render_texture() This caused us to always free the pipe_surface for the renderbuffer. The subsequent call to st_update_renderbuffer_surface() would typically just recreate it. Remove the call to pipe_surface_release() and let st_update_renderbuffer_surface() take care of freeing the old surface if it needs to be replaced (because of change to mipmap level, etc). This can save quite a few calls to pipe_context::create_surface() and surface_destroy(). Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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