2015-04-30 Tobias Jakobi <liquid.acid@xxxxxxx>: > Hello Gustavo! > > > Gustavo Padovan wrote: > > Hi Tobias, > > > > 2015-04-30 Tobias Jakobi <tjakobi@xxxxxxxxxxxxxxxxxxxxx>: > > > >> First step in allowing a more generic way to setup complex > >> blending for the different layers. > >> > >> Signed-off-by: Tobias Jakobi <tjakobi@xxxxxxxxxxxxxxxxxxxxx> > >> --- > >> drivers/gpu/drm/exynos/exynos_mixer.c | 74 +++++++++++++++++++++++++++++------ > >> 1 file changed, 63 insertions(+), 11 deletions(-) > >> > >> diff --git a/drivers/gpu/drm/exynos/exynos_mixer.c b/drivers/gpu/drm/exynos/exynos_mixer.c > >> index 4155f43..a06b8e2 100644 > >> --- a/drivers/gpu/drm/exynos/exynos_mixer.c > >> +++ b/drivers/gpu/drm/exynos/exynos_mixer.c > >> @@ -63,6 +63,12 @@ struct mixer_resources { > >> struct clk *mout_mixer; > >> }; > >> > >> +struct layer_config { > >> + unsigned int index; > >> + unsigned int priority; > >> + u32 cfg; > >> +}; > > > > I don't see why you are creating this struct, index and priority are > > never used in this patch series. > Good catch about 'priority'. But 'index' is used, see the second patch. > > > > > > >> + > >> enum mixer_version_id { > >> MXR_VER_0_0_0_16, > >> MXR_VER_16_0_33_0, > >> @@ -75,6 +81,8 @@ struct mixer_context { > >> struct drm_device *drm_dev; > >> struct exynos_drm_crtc *crtc; > >> struct exynos_drm_plane planes[MIXER_WIN_NR]; > >> + const struct layer_config *layer_config; > >> + unsigned int num_layer; > >> int pipe; > >> bool interlace; > >> bool powered; > >> @@ -95,6 +103,40 @@ struct mixer_drv_data { > >> bool has_sclk; > >> }; > >> > >> +/* > >> + * The default layer priorities. A higher priority means that > >> + * the layer is at the top of layer stack. > >> + * The current configuration assumes the following usage scenario: > >> + * layer1: OSD [top] > >> + * layer0: main framebuffer > >> + * video layer: video overlay [bottom] > >> + * Note that the video layer is only usable when the > >> + * video processor is available. > >> + */ > >> + > >> +static const struct layer_config default_layer_config[] = { > >> + { > >> + .index = 0, .priority = 1, /* layer0 */ > >> + .cfg = MXR_LAYER_CFG_GRP0_VAL(1) > >> + }, { > >> + .index = 1, .priority = 2, /* layer1 */ > >> + .cfg = MXR_LAYER_CFG_GRP1_VAL(2) > >> + } > >> +}; > >> + > >> +static const struct layer_config vp_layer_config[] = { > >> + { > >> + .index = 2, .priority = 1, /* video layer */ > >> + .cfg = MXR_LAYER_CFG_VP_VAL(1) > >> + }, { > >> + .index = 0, .priority = 2, /* layer0 */ > >> + .cfg = MXR_LAYER_CFG_GRP0_VAL(2) > >> + }, { > >> + .index = 1, .priority = 3, /* layer1 */ > >> + .cfg = MXR_LAYER_CFG_GRP1_VAL(3) > >> + } > >> +}; > >> + > >> static const u8 filter_y_horiz_tap8[] = { > >> 0, -1, -1, -1, -1, -1, -1, -1, > >> -1, -1, -1, -1, -1, 0, 0, 0, > >> @@ -253,6 +295,17 @@ static void vp_default_filter(struct mixer_resources *res) > >> filter_cr_horiz_tap4, sizeof(filter_cr_horiz_tap4)); > >> } > >> > >> +static void mixer_layer_priority(struct mixer_context *ctx) > >> +{ > >> + u32 val = 0; > >> + unsigned int i; > >> + > >> + for (i = 0; i < ctx->num_layer; ++i) > >> + val |= ctx->layer_config[i].cfg; > >> + > >> + mixer_reg_write(&ctx->mixer_res, MXR_LAYER_CFG, val); > >> +} > >> + > >> static void mixer_vsync_set_update(struct mixer_context *ctx, bool enable) > >> { > >> struct mixer_resources *res = &ctx->mixer_res; > >> @@ -655,17 +708,7 @@ static void mixer_win_reset(struct mixer_context *ctx) > >> mixer_reg_writemask(res, MXR_STATUS, MXR_STATUS_16_BURST, > >> MXR_STATUS_BURST_MASK); > >> > >> - /* setting default layer priority: layer1 > layer0 > video > >> - * because typical usage scenario would be > >> - * layer1 - OSD > >> - * layer0 - framebuffer > >> - * video - video overlay > >> - */ > >> - val = MXR_LAYER_CFG_GRP1_VAL(3); > >> - val |= MXR_LAYER_CFG_GRP0_VAL(2); > >> - if (ctx->vp_enabled) > >> - val |= MXR_LAYER_CFG_VP_VAL(1); > >> - mixer_reg_write(res, MXR_LAYER_CFG, val); > > > > I would move this exaclty piece of code into mixer_layer_priority(). > Then we end up with the same static/hardcoded setup as before. That's > something I want to move away from. The entire information about layer > ordering should be stored in 'layer_config'. > > > > >> + mixer_layer_priority(ctx); > >> > >> /* setting background color */ > >> mixer_reg_write(res, MXR_BG_COLOR0, 0x008080); > >> @@ -1274,6 +1317,15 @@ static int mixer_probe(struct platform_device *pdev) > >> ctx->vp_enabled = drv->is_vp_enabled; > >> ctx->has_sclk = drv->has_sclk; > >> ctx->mxr_ver = drv->version; > >> + > >> + if (drv->is_vp_enabled) { > >> + ctx->layer_config = vp_layer_config; > >> + ctx->num_layer = ARRAY_SIZE(vp_layer_config); > >> + } else { > >> + ctx->layer_config = default_layer_config; > >> + ctx->num_layer = ARRAY_SIZE(default_layer_config); > >> + } > > > > Then this piece of code is useless. > No, since the second patch depends on it. Right, I did a second look on patch 2 and realized that index is still used and this code is actually needed here. Gustavo _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel