First step in allowing a more generic way to setup complex blending for the different layers. Signed-off-by: Tobias Jakobi <tjakobi@xxxxxxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/exynos/exynos_mixer.c | 74 +++++++++++++++++++++++++++++------ 1 file changed, 63 insertions(+), 11 deletions(-) diff --git a/drivers/gpu/drm/exynos/exynos_mixer.c b/drivers/gpu/drm/exynos/exynos_mixer.c index 4155f43..a06b8e2 100644 --- a/drivers/gpu/drm/exynos/exynos_mixer.c +++ b/drivers/gpu/drm/exynos/exynos_mixer.c @@ -63,6 +63,12 @@ struct mixer_resources { struct clk *mout_mixer; }; +struct layer_config { + unsigned int index; + unsigned int priority; + u32 cfg; +}; + enum mixer_version_id { MXR_VER_0_0_0_16, MXR_VER_16_0_33_0, @@ -75,6 +81,8 @@ struct mixer_context { struct drm_device *drm_dev; struct exynos_drm_crtc *crtc; struct exynos_drm_plane planes[MIXER_WIN_NR]; + const struct layer_config *layer_config; + unsigned int num_layer; int pipe; bool interlace; bool powered; @@ -95,6 +103,40 @@ struct mixer_drv_data { bool has_sclk; }; +/* + * The default layer priorities. A higher priority means that + * the layer is at the top of layer stack. + * The current configuration assumes the following usage scenario: + * layer1: OSD [top] + * layer0: main framebuffer + * video layer: video overlay [bottom] + * Note that the video layer is only usable when the + * video processor is available. + */ + +static const struct layer_config default_layer_config[] = { + { + .index = 0, .priority = 1, /* layer0 */ + .cfg = MXR_LAYER_CFG_GRP0_VAL(1) + }, { + .index = 1, .priority = 2, /* layer1 */ + .cfg = MXR_LAYER_CFG_GRP1_VAL(2) + } +}; + +static const struct layer_config vp_layer_config[] = { + { + .index = 2, .priority = 1, /* video layer */ + .cfg = MXR_LAYER_CFG_VP_VAL(1) + }, { + .index = 0, .priority = 2, /* layer0 */ + .cfg = MXR_LAYER_CFG_GRP0_VAL(2) + }, { + .index = 1, .priority = 3, /* layer1 */ + .cfg = MXR_LAYER_CFG_GRP1_VAL(3) + } +}; + static const u8 filter_y_horiz_tap8[] = { 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, @@ -253,6 +295,17 @@ static void vp_default_filter(struct mixer_resources *res) filter_cr_horiz_tap4, sizeof(filter_cr_horiz_tap4)); } +static void mixer_layer_priority(struct mixer_context *ctx) +{ + u32 val = 0; + unsigned int i; + + for (i = 0; i < ctx->num_layer; ++i) + val |= ctx->layer_config[i].cfg; + + mixer_reg_write(&ctx->mixer_res, MXR_LAYER_CFG, val); +} + static void mixer_vsync_set_update(struct mixer_context *ctx, bool enable) { struct mixer_resources *res = &ctx->mixer_res; @@ -655,17 +708,7 @@ static void mixer_win_reset(struct mixer_context *ctx) mixer_reg_writemask(res, MXR_STATUS, MXR_STATUS_16_BURST, MXR_STATUS_BURST_MASK); - /* setting default layer priority: layer1 > layer0 > video - * because typical usage scenario would be - * layer1 - OSD - * layer0 - framebuffer - * video - video overlay - */ - val = MXR_LAYER_CFG_GRP1_VAL(3); - val |= MXR_LAYER_CFG_GRP0_VAL(2); - if (ctx->vp_enabled) - val |= MXR_LAYER_CFG_VP_VAL(1); - mixer_reg_write(res, MXR_LAYER_CFG, val); + mixer_layer_priority(ctx); /* setting background color */ mixer_reg_write(res, MXR_BG_COLOR0, 0x008080); @@ -1274,6 +1317,15 @@ static int mixer_probe(struct platform_device *pdev) ctx->vp_enabled = drv->is_vp_enabled; ctx->has_sclk = drv->has_sclk; ctx->mxr_ver = drv->version; + + if (drv->is_vp_enabled) { + ctx->layer_config = vp_layer_config; + ctx->num_layer = ARRAY_SIZE(vp_layer_config); + } else { + ctx->layer_config = default_layer_config; + ctx->num_layer = ARRAY_SIZE(default_layer_config); + } + init_waitqueue_head(&ctx->wait_vsync_queue); atomic_set(&ctx->wait_vsync_event, 0); -- 2.0.5 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel