Re: [RFC PATCH 0/3] gpu: nova-core: add basic timer subdevice implementation

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On Thu, Feb 27, 2025 at 10:46:18AM -0400, Jason Gunthorpe wrote:
> On Wed, Feb 26, 2025 at 04:41:08PM -0800, Boqun Feng wrote:
> > And if you don't store the HrTimerHandle anywhere, like you drop() it
> > right after start a hrtimer, it will immediately stop the timer. Does
> > this make sense?
> 
> Oh, I understand that, but it is not sufficient in the kernel.
> 
> You are making an implicit argument that something external to the
> rust universe will hold the module alive until all rust destructors
> are run. That is trivialy obvious in your example above.
> 

The question in your previous email is about function pointer of hrtimer
EAF because of module unload, are you moving to a broader topic here?
If no, the for module unload, the argument is not implicit because in
rust/macro/module.rs the module __exit() function is generated by Rust,
and in that function, `assume_init_drop()` will call these destructors.

> However, make it more complex. Run the destructor call for your
> hrtimer in a workqueue thread. Use workqueue.rs. Now you don't have
> this implicit argument anymore, and it will EAF things.
> 

Note that HrTimerHandle holds a "reference" (could be a normal
reference, or an refcounted reference, like Arc) to the hrtimer (and the
struct contains it), therefore as long as HrTimerHandle exists, the
destructor call of the hrtimer won't be call. Hence the argument is not
implicit, it literally is:

* If a HrTimerHandle exists, it means the timer has been started, and
  since the timer has been started, the existence of HrTimerHandle will
  prevent the destructors of the hrtimer.

* drop() on HrTimerHandle will 1) stop the timer and 2) release the
  reference to the hrtimer, so then the destructors could be called.

> Danilo argues this is a bug in workqueue.rs.
> 
> Regardless, it seems like EAF is an overlooked topic in the safety
> analysis.
> 

Well, no. See above.

> Further, you and Danilo are making opposing correctness arguments:
> 
>  1) all rust destructors run before module __exit completes

What do you mean by "all rust destructor"? In my previous email, I was
talking about the particular destructors of fields in module struct,
right?

>  2) rust destructors can run after driver removal completes
> 

I will defer this to Danilo, because I'm not sure that's what he was
talking about.

Regards,
Boqun

> I understand the technical underpinnings why these are different, but
> I feel that if you can make #1 reliably true for __exit then it is
> highly desirable to use the same techniques to make it true for
> remove() too.
> 
> Jason



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