Am 20.01.25 um 18:13 schrieb Danilo Krummrich:
On Mon, Jan 20, 2025 at 04:52:37PM +0000, Tvrtko Ursulin wrote:
Idea is to add a helper for popping jobs from the entity with the goal
of making amdgpu use it in the next patch. That way amdgpu will decouple
itself a tiny bit more from scheduler implementation details.
I object to adding this function if it's *only* used for something that looks
like an abuse of the API by amdgpu. Let's not make that more convenient.
Completely agree. Since when do we have that?
I don't remember agreeing to anything which messes so badly with
scheduler internals.
Regards,
Christian.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx>
Cc: Christian König <christian.koenig@xxxxxxx>
Cc: Danilo Krummrich <dakr@xxxxxxxxxx>
Cc: Matthew Brost <matthew.brost@xxxxxxxxx>
Cc: Philipp Stanner <phasta@xxxxxxxxxx>
---
drivers/gpu/drm/scheduler/sched_entity.c | 2 +-
include/drm/gpu_scheduler.h | 21 +++++++++++++++++++++
2 files changed, 22 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 69bcf0e99d57..7c0d266a89ef 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -255,7 +255,7 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity)
/* The entity is guaranteed to not be used by the scheduler */
prev = rcu_dereference_check(entity->last_scheduled, true);
dma_fence_get(prev);
- while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
+ while ((job = __drm_sched_entity_pop_job(entity))) {
struct drm_sched_fence *s_fence = job->s_fence;
dma_fence_get(&s_fence->finished);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index a0ff08123f07..092242f2464f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -611,6 +611,27 @@ void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
int drm_sched_entity_error(struct drm_sched_entity *entity);
+/**
+ * __drm_sched_entity_pop_job - Low level helper for popping queued jobs
+ *
+ * @entity: scheduler entity
+ *
+ * Low level helper for popping queued jobs. Drivers should not use it.
+ *
+ * Returns the job dequeued or NULL.
+ */
+static inline struct drm_sched_job *
+__drm_sched_entity_pop_job(struct drm_sched_entity *entity)
+{
+ struct spsc_node *node;
+
+ node = spsc_queue_pop(&entity->job_queue);
+ if (!node)
+ return NULL;
+
+ return container_of(node, struct drm_sched_job, queue_node);
+}
+
struct drm_sched_fence *drm_sched_fence_alloc(
struct drm_sched_entity *s_entity, void *owner);
void drm_sched_fence_init(struct drm_sched_fence *fence,
--
2.47.1