Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@xxxxxxxxxx>
El 13/1/25 a las 16:47, Maíra Canal escribió:
CPU jobs, like Clean Cache jobs, execute synchronously once the DRM
scheduler starts running them. Consequently, a global `v3d->cpu_job`
variable is unnecessary, as everything is managed within the
`v3d_cpu_job_run()` function.
This commit removes the `v3d->cpu_job` pointer, as it is not needed.
Signed-off-by: Maíra Canal <mcanal@xxxxxxxxxx>
---
drivers/gpu/drm/v3d/v3d_drv.h | 1 -
drivers/gpu/drm/v3d/v3d_sched.c | 2 --
2 files changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index dc1cfe2e14be..9deaefa0f95b 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -147,7 +147,6 @@ struct v3d_dev {
struct v3d_render_job *render_job;
struct v3d_tfu_job *tfu_job;
struct v3d_csd_job *csd_job;
- struct v3d_cpu_job *cpu_job;
struct v3d_queue_state queue[V3D_MAX_QUEUES];
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index da08ddb01d21..961465128d80 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -656,8 +656,6 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job)
struct v3d_cpu_job *job = to_cpu_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
- v3d->cpu_job = job;
-
if (job->job_type >= ARRAY_SIZE(cpu_job_function)) {
DRM_DEBUG_DRIVER("Unknown CPU job: %d\n", job->job_type);
return NULL;