Link DSPP_2 to the LM_2 and DSPP_3 to the LM_3 mixer blocks. This allows using colour transformation matrix (aka night mode) with more outputs at the same time. Fixes: 05ae91d960fd ("drm/msm/dpu: enable DSPP support on SM8[12]50") Reviewed-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> --- drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_6_0_sm8250.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_6_0_sm8250.h b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_6_0_sm8250.h index a57d50b1f0280776bb95f55b8fce9aa8259d7041..e8916ae826a6daf30eb08de53521dae89c07636c 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_6_0_sm8250.h +++ b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_6_0_sm8250.h @@ -162,6 +162,7 @@ static const struct dpu_lm_cfg sm8250_lm[] = { .sblk = &sdm845_lm_sblk, .lm_pair = LM_3, .pingpong = PINGPONG_2, + .dspp = DSPP_2, }, { .name = "lm_3", .id = LM_3, .base = 0x47000, .len = 0x320, @@ -169,6 +170,7 @@ static const struct dpu_lm_cfg sm8250_lm[] = { .sblk = &sdm845_lm_sblk, .lm_pair = LM_2, .pingpong = PINGPONG_3, + .dspp = DSPP_3, }, { .name = "lm_4", .id = LM_4, .base = 0x48000, .len = 0x320, -- 2.39.5