Link DSPP_2 to the LM_2 and DSPP_3 to the LM_3 mixer blocks. This allows using colour transformation matrix (aka night mode) with more outputs at the same time. Fixes: f5abecfe339e ("drm/msm/dpu: enable DSPP and DSC on sc8180x") Reviewed-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> --- drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_1_sc8180x.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_1_sc8180x.h b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_1_sc8180x.h index bab19ddd1d4f97805c1bfba8ba6e117ae77c6c2e..641023b102bf59352546f0782d9264986367de78 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_1_sc8180x.h +++ b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_1_sc8180x.h @@ -163,6 +163,7 @@ static const struct dpu_lm_cfg sc8180x_lm[] = { .sblk = &sdm845_lm_sblk, .lm_pair = LM_3, .pingpong = PINGPONG_2, + .dspp = DSPP_2, }, { .name = "lm_3", .id = LM_3, .base = 0x47000, .len = 0x320, @@ -170,6 +171,7 @@ static const struct dpu_lm_cfg sc8180x_lm[] = { .sblk = &sdm845_lm_sblk, .lm_pair = LM_2, .pingpong = PINGPONG_3, + .dspp = DSPP_3, }, { .name = "lm_4", .id = LM_4, .base = 0x48000, .len = 0x320, -- 2.39.5