Link DSPP_2 to the LM_2 and DSPP_3 to the LM_3 mixer blocks. This allows using colour transformation matrix (aka night mode) with more outputs at the same time. Fixes: 05ae91d960fd ("drm/msm/dpu: enable DSPP support on SM8[12]50") Reviewed-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> --- drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_0_sm8150.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_0_sm8150.h b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_0_sm8150.h index 6ccfde82fecdb4e3612df161814b16f7af40ca5f..421afacb7248039abd9fb66bcb73b756ae0d640a 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_0_sm8150.h +++ b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_5_0_sm8150.h @@ -164,6 +164,7 @@ static const struct dpu_lm_cfg sm8150_lm[] = { .sblk = &sdm845_lm_sblk, .lm_pair = LM_3, .pingpong = PINGPONG_2, + .dspp = DSPP_2, }, { .name = "lm_3", .id = LM_3, .base = 0x47000, .len = 0x320, @@ -171,6 +172,7 @@ static const struct dpu_lm_cfg sm8150_lm[] = { .sblk = &sdm845_lm_sblk, .lm_pair = LM_2, .pingpong = PINGPONG_3, + .dspp = DSPP_3, }, { .name = "lm_4", .id = LM_4, .base = 0x48000, .len = 0x320, -- 2.39.5