Re: [PATCH] drm/msm/a6xx: Fix excessive stack usage

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On Mon, 28 Oct 2024 at 12:08, Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote:
>
> On 10/28/2024 1:56 PM, Dmitry Baryshkov wrote:
> > On Sun, Oct 27, 2024 at 11:35:47PM +0530, Akhil P Oommen wrote:
> >> Clang-19 and above sometimes end up with multiple copies of the large
> >> a6xx_hfi_msg_bw_table structure on the stack. The problem is that
> >> a6xx_hfi_send_bw_table() calls a number of device specific functions to
> >> fill the structure, but these create another copy of the structure on
> >> the stack which gets copied to the first.
> >>
> >> If the functions get inlined, that busts the warning limit:
> >>
> >> drivers/gpu/drm/msm/adreno/a6xx_hfi.c:631:12: error: stack frame size (1032) exceeds limit (1024) in 'a6xx_hfi_send_bw_table' [-Werror,-Wframe-larger-than]
> >>
> >> Fix this by kmalloc-ating struct a6xx_hfi_msg_bw_table instead of using
> >> the stack. Also, use this opportunity to skip re-initializing this table
> >> to optimize gpu wake up latency.
> >>
> >> Cc: Arnd Bergmann <arnd@xxxxxxxxxx>
> >>
> >> Signed-off-by: Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx>
> >> ---
> >>  drivers/gpu/drm/msm/adreno/a6xx_gmu.h |  1 +
> >>  drivers/gpu/drm/msm/adreno/a6xx_hfi.c | 34 ++++++++++++++++++++++------------
> >>  2 files changed, 23 insertions(+), 12 deletions(-)
> >>
> >> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.h b/drivers/gpu/drm/msm/adreno/a6xx_gmu.h
> >> index 94b6c5cab6f4..b4a79f88ccf4 100644
> >> --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.h
> >> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.h
> >> @@ -99,6 +99,7 @@ struct a6xx_gmu {
> >>      struct completion pd_gate;
> >>
> >>      struct qmp *qmp;
> >> +    struct a6xx_hfi_msg_bw_table *bw_table;
> >>  };
> >>
> >>  static inline u32 gmu_read(struct a6xx_gmu *gmu, u32 offset)
> >> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_hfi.c b/drivers/gpu/drm/msm/adreno/a6xx_hfi.c
> >> index cdb3f6e74d3e..55e51c81be1f 100644
> >> --- a/drivers/gpu/drm/msm/adreno/a6xx_hfi.c
> >> +++ b/drivers/gpu/drm/msm/adreno/a6xx_hfi.c
> >> @@ -630,32 +630,42 @@ static void a6xx_build_bw_table(struct a6xx_hfi_msg_bw_table *msg)
> >>
> >>  static int a6xx_hfi_send_bw_table(struct a6xx_gmu *gmu)
> >>  {
> >> -    struct a6xx_hfi_msg_bw_table msg = { 0 };
> >> +    struct a6xx_hfi_msg_bw_table *msg;
> >>      struct a6xx_gpu *a6xx_gpu = container_of(gmu, struct a6xx_gpu, gmu);
> >>      struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
> >>
> >> +    if (gmu->bw_table)
> >> +            goto send;
> >> +
> >> +    msg = devm_kzalloc(gmu->dev, sizeof(*msg), GFP_KERNEL);
> >
> > Is it necessary after being sent? Isn't it better to just kzalloc() it
> > and then kfree() it at the end of the function?
>
> Keeping it around will help to cut down unnecessary work during
> subsequent gpu wake ups.

Then, I'd say, it is better to make it a part of the a6xx_gpu struct.


-- 
With best wishes
Dmitry



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